rpg
An RPG rundown; recommendations and reviews of the best role-playing games on the market.
5 Tips For Making Better Fantasy Cults
Cults are a mainstay of our fantasy games, and while they are often some of the most important parts of a given campaign, they tend to fall apart if we put them under too much scrutiny. So if you're designing a cult for your upcoming game, consider some of the following tips!
By Neal Litherland2 years ago in Gamers
Top 5 Up-and-Coming Virtual Tabletops (VTTs) for D&D and other RPGS
Tabletop RPGs are embarking on a thrilling digital odyssey. Now, don’t mistake me — I’m a staunch believer that gathering around a table, dice in hand, is the pinnacle of gaming joy. Yet, the luxury of in-person play isn’t within everyone’s reach. Life scatters friends and family across the map, making those gathered gaming sessions a rarity for some. Plus, with an influx of new enthusiasts drawn in by blockbuster movies and binge-worthy series, the world of gaming is evolving. It’s stretching its boundaries far and wide, embracing digital spaces to unite storytellers from every corner of the globe. This digital shift isn’t just about playing; it’s about connecting, creating, and sharing epic adventures, no matter where we are.
By Lauren Hodges2 years ago in Gamers
The Best Top 3 Gaming Monitors
In the fast-paced world of gaming, where split-second reactions and immersive visuals reign supreme, the choice of monitor can profoundly impact the gaming experience. From breathtaking graphics to smooth, responsive gameplay, gaming monitors play a pivotal role in transporting players into the heart of their favorite virtual worlds. Today, we'll explore three compelling contenders in the realm of gaming monitors: the Sceptre Curved 24-inch Gaming Monitor (C248W-1920RN Series), the Sceptre Curved 24.5-inch Gaming Monitor (C255B-FWT240), and the Sceptre 30-inch Curved Gaming Monitor (C305B-200UN1).
By Andres Bravo2 years ago in Gamers
Knights of the Broken Blade: Ending War by Force
The two armies had been encamped at opposite ends of the bridge for days, occasionally making short forays against one another, periodically testing each other’s mettle while trying to find a way to gain the upper hand. Like most battles in this war, this one was futile and meaningless, and the real damage done by each host of warriors was to the local countryside as they pillaged nearby villages and farms for “provisions”. Neither side was willing to back down and let the other army seize the bridge across the winding river; but neither side had the strength to take it, so the siege lingered on…
By Samuel Wright2 years ago in Gamers
Knights of the Eternal Dark: Taking the fight to the sunless deeps
Long ago in the kingdom of Stranghen, King Sturm so feared dying that he emptied the royal coffers to obtain a form of immortality, ruining the prosperity of his once powerful dynasty just to become a lich, gaining the title, the Deathless. Under the long rule of Sturm the Deathless the royal house eventually regained its status and prosperity, but it grew corrupt and morbid, leading the entire nation to revering the undead. One aristocrat after another turned to the Dark Arts to avoid death and hold onto the reigns of their power with bony hands. Life became cheap as the wealthy fed upon the poor, leeching the warmth of life from whomever they grew tired of to extend their false immortality. Love, joy, beauty, and compassion were gradually replaced by greed, hunger, vengeance, and cruelty.
By Samuel Wright2 years ago in Gamers
Knights of the Free Will: The Holy Liberators
The tyrant of Gothonor, the self-styled King Hiram, was once a common thief and trader of slaves. Under the very noses of a corrupt and incompetent aristocracy he had raised an army of slaves and taken over the nation in a bloody coup. Now the kind and generous people of that nation were suspicious and secretive. Citizens were constantly in fear of being “vanished”, taken away by their new ruler’s secret force of assassins and buried in the wilderness where none would find them. Paranoia was the order of the day. Children regularly turned in their own parents for being “seditious” (committing such terrible crimes as complaining about having to wait in line to buy bread or saying things had been better under the murdered aristocrats). No one was happy in the tiny kingdom, but no one was brave enough to say so.
By Samuel Wright2 years ago in Gamers








