table top
Table top games take us back to the good ole gaming days, before we had to plug in to play.
How to Build Jon Snow in the Pathfinder RPG
Jon Snow, the bastard of Winterfell, was one of the foremost members of the Night's Watch, eventually rising to become the Lord Commander for a time. A good man among thieves, killers, rapists, and worse, Jon went north as soon as he was old enough for his oath to be accepted. With his dire wolf Ghost, Jon has braved the perils of the untrodden forests, fought both with and against Wildlings, and seen things that would turn an ordinary man's blood to ice. The following guide is for players who want to recreate Jon in the Pathfinder roleplaying game as accurately as possible.
By Neal Litherland6 years ago in Gamers
How to Build Melisandre "The Red Woman" in the Pathfinder RPG
Melisandre of Asshai, more commonly referred to as the Red Woman, is one of the most enigmatic characters in Game of Thrones. A devotee of the strange god R'hllor, she is a priestess who seems greatly concerned with the forces of darkness marshaling against the world. Despite her concern, though, she is willing to take ruthless, even brutal, action to make sure those forces don't succeed, making us wonder whether she's simply a different shade of dark than what she claims to fight. For players who want to bring someone like this enigmatic follower of the Lord of Light, here's a guide to help you get started.
By Neal Litherland6 years ago in Gamers
How to Build Loras Tyrell in the Pathfinder RPG
Loras Tyrell, the Knight of the Flowers, is one of the most well-known tourney knights in Westeros. Though he fought in the battle for King's Landing, he is best known for his upsets in the joust (well, that, and for being Lord Renly's lover behind closed doors). For players who want to see how well Tyrell's sharpest thorn plays in the field, this character build for the Pathfinder RPG will provide the basic framework to help you recreate Loras in Golarion.
By Neal Litherland6 years ago in Gamers
Tales from the Table
Hi, and welcome to the first chapter of Tales from the Table, my little neck of the RPG woods. In these blog type thingies, I will have stories of past games, tips and tricks for both players and GMs alike, as well as little bits of humor and ra nts...mostly rants. I'm going to try to do this weekly, but I'm a lazy sod so I wouldn't count on it. Mostly, this is going to deal with 1st to 3rd edition D&D, because I hate 4th and haven't played 5th, and with a few other games thrown in for color
By Jeremy Andrews6 years ago in Gamers
3 Ways Microgaming Technologies Improve Players Experiences
Of course, it is a must if you want to become a real expert; experience comes with practice. However, to improve your skills and get the most out of gaming, you should enjoy the process in the first place. With this in mind, gaming software developers try their best to engage players with innovative gameplay.
By Julia Beyers6 years ago in Gamers
5 Tips for Playing Better Tieflings and Aasimar
The blood of fiends and angels runs through many mortal veins on the material plane. These children of the outer realms are often regarded with fear and awe, their strange powers and unusual abilities marking out their heritage for all to see.
By Neal Litherland6 years ago in Gamers
Magic: The Gathering
Hello, I'd like to begin with a brief self-introduction. My name is Jason Pitts, and a few years ago, I decided to get competitive with Magic: The Gathering. I have been grinding PPTQs, Grand Prixs, SCG Opens, and any other tournament that I can.
By Jason Pitts7 years ago in Gamers
Robert James Fischer
Robert James Fischer is considered by many to be the greatest chess player of all time. He was born on March 9, 1943 in Chicago, Illinois. His mother was homeless when he was born. She studied for a master's degree in nursing after they moved to New York city, and started working in that field. Who his father actually was, is under debate. It could have been either the German biophysicist Hans-Gerhardt Fischer, or the Hungarian mathematician and physicist Paul Nemenyi.
By Danny Fleming7 years ago in Gamers
After Almost Six Years of Development, I've Finished Making a Superhero Card Game
What was supposed to be just a one month break from designing a space trader board game to solve some design issues, became a near six-year journey into creative and personal hell.
By Roger Alan Cotton7 years ago in Gamers











