table top
Table top games take us back to the good ole gaming days, before we had to plug in to play.
5 Tips for Playing Better Cavaliers
The only thing more dangerous on the battlefield than a skilled warrior is a skilled warrior who believes in something. And when that warrior is willing to back their sword arm with conviction that will keep them and their allies fighting long past the point of sense, battles that looked like certain defeats may become victories.
By Neal Litherland7 years ago in Gamers
5 Tips for Playing Better Witches
There are Powers beyond the world we know, beings who tread the spaces between the realms, and who exist in places known only to half-mad scholars. Mysterious and distant though they may be, there are those who reach out to these beings. Those who are bold or foolish enough to establish a conduit with one of these forces will find arcane power is theirs for the asking... "but at what cost?" ask those suspicious of the witch's strange knowledge and dark curses.
By Neal Litherland7 years ago in Gamers
Roll a D10!
Dungeons and Dragons (or DnD as it's more commonly known) probably conjures to mind images of nerds or pre-pubescent kids huddled in their parent's basement wearing silly costumes and casting fireballs at each other, and even though this illusion is changing due to the success of streams like Critical Role, I feel compelled to introduce more people to this imaginative game and the experiences it provides. So let's get started!
By Anthony Sandoval7 years ago in Gamers
Tips for Building a Whip-Wielding Swashbuckler
One of my favorite things to do as a gamer is to find mechanics that are considered niche, useless, or which are otherwise overlooked and to find ways to make them extremely effective. Recently I've been looking at the whip, a weapon usually considered far too underpowered to bother using in Pathfinder, and figuring out how to put a little crack into it.
By Neal Litherland7 years ago in Gamers
5 Tips for Playing Better Warlocks. Top Story - August 2018.
There are some who are born with arcane power pulsing through their veins. Others earn this power through hard work and tireless study. For those who lack the former, and who do not wish to pursue the latter, there is another path. A path that seems easier, in many respects. Pacts are forever, though, and once you have made one there is no unmaking it.
By Neal Litherland7 years ago in Gamers
How to Build Lyudmila Pavlichenko in the Pathfinder RPG
The second World War was a time of darkness and blood, where forces of authoritarian madmen committed atrocities that still seem unbelievable even in the light of the modern day. Legends were born on those battlefields. Some were shining beacons of hope and heroism in the shadow of evil, and others were grim harbingers of destruction born from the womb of war.
By Neal Litherland8 years ago in Gamers
Table Top Basics: Terminology
Sometimes gamers use some really bizarre lingo. I'm the first one to admit that two D&D players talking shop can sound like Klingon to the untrained ear. Here is a short list of twenty terms, in alphabetical order, that will help decode the gamer jargon.
By Jeromy Schulz-Arnold8 years ago in Gamers
Magic: The Gathering Is in Trouble
It's not very often that I get to do two controversies in the space of a few days but it's also not very often that you see a company shoot themselves in the foot either! At least, I don't think it is. Just like last time, I'm going to try and link all the coverage that I can find. Let's get on with it.
By Greg Seebregts8 years ago in Gamers
Table Top Basics: The Session 0
One of the growing trends in tabletop RPGs like Dungeons and Dragons is having a session zero. A session zero is a session where the Dungeon Master (DM) and players meet to plan a new campaign. Novice and veteran players find session zeros helpful in planning the schedule, selecting content, and establishing a group dynamic.
By Jeromy Schulz-Arnold8 years ago in Gamers












